LOK Commands Summary, Page Two
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up
Climb a stairway between levels; type "u" for same result.
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users
Displays a list of characters currently playing.
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wave
Role-playing command; displays a message to your companions telling them you are waving.
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[npc], what is [word]
Ask a non-player character for information about something;
"priest, what is shuriken"
[npc], where is [place]
Ask a non-player character for the location of a particular place:
"sheriff, where is gym"
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wink
Role-playing command; displays a message to your companions telling them you are winking.
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[teller], withdraw [number]
Instruct bank teller to withdraw the specified amount from your account and place it on the bank counter.
"marlis, withdraw 1000"
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yawn
Role-playing command; displays a message to your companions telling them you are yawning.
Optional Text Commands
The following text commands normally are executed by using the default action commands
associated with various game icons, or via drag-and-drop procedures. Default action commands appear in the action indicator when the mouse cursor is placed over the game icon. The associated default action is initiated by double left clicking on the icon.
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Alternatively, you may enter the following commands in the command line manually. (NOTE: The command/conversation toggle, located immediately to the left of the command line, must be in the correct position (signified by sword icon) before you may issue a text command.) The commands are executed by pressing the key:
belt [weapon name]
Put specified weapon back on your belt:
"belt greatsword"
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close [item]
Close an open book, scroll or container:
"close bottle"
close door [direction]
Shuts a door in an adjacent hex in the specified direction (cannot be diagonal direction):
"close door n"
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draw [weapon name]
Take specified weapon from your belt:
"draw greatsword"
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drink
Drink from an open bottle or container held in your hand.
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drop [item]
Put something on the ground from your hands; will not damage item, e.g:
"drop bottle"
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east
Move one hex east; typing "e" yields same result.
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eat [item]
Consume the specified item, e.g.:
"eat berries"
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end
Suspend game play and return to Conference Room. Alternate form of "quit"; see below.
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exit
Suspend game play and return to Conference Room. Alternate form of "quit"; see below.
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fight [name]
Attack a target character with weapon held in right hand (or using martial arts if the right hand is empty):
"fight kobold"
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flip
When reading a book, turn to next page.
flip back
When reading a book, turn back one page.
flip back [number]
When reading a book, turn back specified number of pages.
"flip back 2"
flip forward [number]
When reading a book, turn ahead specified number of pages:
"flip forward 1"
flip to [number]
When reading a book, turn to the specified page:
"flip to 8"
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jumpkick [target]
Flying kick to a target character in a nearby hex; a martial arts maneuver that uses stamina:
"jumpkick gargoyle"
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load
Load your bow weapon with an arrow; same as "nock." Left hand must be empty.
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look
Look at items on the ground in your hex.
look [direction]
Look in the specified adjacent hex:
"look ne"
look at [item]
Examine an item in your hands or on the ground. If several items of the same type are present, you may examine individual items by specifying the item number or location:
"look at gem"
"look at gem on ground"
"look at 2 gem"
look at [item] in sack
Receive a general description of the specified item in your sack:
"look at gem in sack"
"look at 2 gem in sack"
look at [item] in shop
Receive a general description of the specified shop item:
"look at longsword in shop"
look at [name]'s [item]
Receive a general description of an item possessed by another character:
"look at lancelot's staff"
look at [Nth] ring [hand]
Examine ring on [Nth] finger of [hand]:
"look at 2 ring on right"
look closely at [name]
Take a closer look at another character (must be standing in your hex):
"look closely at lancelot"
look here
Look at items on ground in your hex. Same as "look."
look in [hand]
Look at the contents of the specified hand:
"look in left"
look on altar
Look on top of an adjacent altar.
look on counter
Look on top of an adjacent counter.
look on table
Look on top of an adjacent table.
look on
Enables automatic terrain descriptions.
look off
Disables automatic terrain descriptions.
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nock
Nock your bow weapon with an arrow; same as "load." Left hand must be empty.
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north
Move one hex north; typing "n" yields same result.
northeast
Diagonal move; move to a location that is one hex north and one hex east; typing "ne" yields same result.
northwest
Diagonal move; moves to a location that is one hex north and one hex west; typing "nw" yields same result.
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open book to [number]
When reading, open book to a particular page:
"open book to 8"
open [item]
Open a book, scroll, or bottle:
"open balm"
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put [item] into sack
Put specified item in your sack; only small items fit:
"put gold in sack"
put [item] on [location]
Place the specified item on, for instance, an altar or counter:
"put gold on counter"
put ring on [hand]
Put a ring on a hand; The next available finger closest to the thumb will be used:
"put ring on right"
put ring on [Nth] [hand]
Put a ring on a particular finger:
"put ring on 2 left"
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quit
Suspend game play and return to Conference Room. Not allowed if character is standing in front of an active counter, locker or altar; nor may you may quit while fighting. One minute must pass after combat before you can quit. If you are a ghost, "quit" will notify the gods of your desire to be resurrected (cannot be entered until 60 seconds after you are slain).
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read [item]
Read a book or scroll:
"read book"
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remove [item]
Remove an article of clothing, armor or jewelry:
"remove mail"
"remove 2 ring from left"
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run [direction]
Move two hexes; may reduce stamina:
"run n"
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search [Nth] corpse
Remove the armor, weapons, jewelry, and sack contents from a corpse and place them on the ground. If multiple corpses are present in the hex, you must search each one individually; corpses always pile up in the order they are slain.
The top corpse will be the most recent kill. If no corpse number is specified, the top corpse in a pile will be searched:
"search corpse"
"search 2 corpse"
"search 3 corpse"
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sheathe [weapon]
Put specified weapon on your belt:
"sheathe greatsword"
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shoot [target]
Shoot a bow weapon at a target character:
"shoot kobold"
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show belt
Show weapons on your belt, and your armor in the Secondary Viewport.
show locker
Show contents of locker in the Main Viewport.
show prices
View the price list when in shops.
show rings
Show the rings on your eight fingers; display appears in the Secondary Viewport.
show sack
Show the items and gold in your sack in the Secondary Viewport.
show skill
Show weapon skills ratings in the Main Viewport.
show spells
Request a list of the spells the magic trainer can teach you:
"sven, show spells"
show stats
Show character statistics, level, and encumbrance in the Main Viewport.
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south
Move one hex south; typing "s" yields same result.
southeast
Diagonal move; moves to a location that is one hex south and one hex east; typing "se" yields same result.
southwest
Diagonal move; moves to a location that is one hex south and one hex west; typing "sw" yields same result.
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sprint [direction]
Move three hexes; may reduce stamina:
"sprint e"
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swap
Move the contents of one hand to the other. Receiving hand must be empty.
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swim [direction]
Move through the water:
"swim nw"
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take [item] from [location]
Take specified item from an adjacent counter, altar or table:
"take balm from counter"
If several of the same item are present, you may specify the item you want:
"take 3 ring from counter
Otherwise, the last item placed on the surface will be the one taken.
take [item] from sack
Take specified item out of your sack:
"take book from sack"
If several of the same item are present, you may specify the item you want:
"take 3 bottle from sack"
Otherwise, the last item placed in the sack will be the one taken.
take [item] off
Remove an article of clothing, armor or jewelry (rings, bracelets, amulets, etc.):
"take robe off"
take [item]
Pick up something from the ground in your hex; one hand must be empty:
"take axe"
take [Nth] ring off [hand]
Remove a particular ring. Alternate for "remove" command; "from" also may be substituted for "off":
"take 1 ring off right"
"take 1 ring from right"
take ring off [hand]
Remove a ring; opposite hand must be empty; "from" may be substituted for "off." In this case, where no ring number is specified, the command will remove the ring from the finger closest to the thumb.
unload
Removes arrow from bow weapon.
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unlock door [direction]
Attempt to unlock a locked door in an adjacent square in a specified direction with a key or a lock pick:
"unlock door s"
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wear [item]
Put on an article of clothing, armor or jewelry, bracelets and amulets:
"wear robe"
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west
Define a path one hex west; typing "w" yields same result.
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wield [weapon name]
Take specified weapon from your belt:
"wield greatsword"
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